Source code for bdflib.glyph_combining

# bdflib, a library for working with BDF font files
# Copyright (C) 2009-2022, Timothy Allen
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

"""
Tools for building glyphs by combining other glyphs.

Unicode has a lot of "pre-combined" code-points that are the combination of
a normal code-point and a combining code-point, like how U+014D LATIN SMALL
LETTER O WITH MACRON is the combination of U+006F LATIN SMALL LETTER O with
U+0304 COMBINING MACRON. Given glyphs for their individual components,
glyphs for pre-combined code-points can be automatically generated.

An example of using this module to generate pre-combined glyphs:

.. code-block:: python

    decompositions = build_unicode_decompositions()
    filler = FontFiller(myfont, decompositions)
    filler.add_decomposable_glyphs_to_font()

"""
import sys
from typing import Dict, List, Tuple, Counter
import unicodedata
import collections
from bdflib import model

# There are many ways in which one character might be said to be 'made up of'
# other characters. We're only interested in the ones that involve graphically
# drawing one character overlaid on or beside another.
USEFUL_COMPOSITION_TYPES = [
    "<compat>",
    "<noBreak>",
]

# Combining class names. Summarised from
# https://www.unicode.org/reports/tr44/#Canonical_Combining_Class_Values
CC_SPACING = 0  # Spacing, split, enclosing, reordrant, etc.
CC_OVERLAY = 1  # Overlays and interior
CC_NUKTAS = 7  # Nuktas
CC_VOICING_MARKS = 8  # Hiragana/Katakana voicing marks
CC_VIRAMAS = 9  # Viramas
CC_BL_ATTACHED = 200  # Bottom-left attached
CC_B_ATTACHED = 202  # Bottom attached
CC_BR_ATTACHED = 204  # Bottom-right attached
CC_L_ATTACHED = 208  # Left attached
CC_R_ATTACHED = 210  # Right attached
CC_AL_ATTACHED = 212  # Above-left attached
CC_A_ATTACHED = 214  # Above attached
CC_AR_ATTACHED = 216  # Above-right attached
CC_BL = 218  # Below-left
CC_B = 220  # Below
CC_BR = 222  # Below-right
CC_L = 224  # Left
CC_R = 226  # Right
CC_AL = 228  # Above-left
CC_A = 230  # Above
CC_AR = 232  # Above-right
CC_B_DOUBLE = 233  # Double below
CC_A_DOUBLE = 234  # Double above
CC_IOTA_SUBSCRIPT = 240  # Below (iota subscript)

# Combining classes that mean "draw the combining character above the base
# character". These cause characters with the "Soft_Dotted" property to be
# treated specially.
ABOVE_COMBINING_CLASSES = [CC_A, CC_A_ATTACHED]

# Characters with the "Soft_Dotted" property are treated specially a combining
# character is drawn above them; the dot is not drawn. Since Python's
# unicodedata module won't tell us what properties a character has, we'll have
# to hard-code the list ourselves.
SOFT_DOTTED_CHARACTERS = {
    "i": "\N{LATIN SMALL LETTER DOTLESS I}",
    "j": "\N{LATIN SMALL LETTER DOTLESS J}",
}

Decompositions = Dict[str, List[Tuple[str, int]]]


[docs] def build_unicode_decompositions() -> Decompositions: r""" Returns a dictionary mapping unicode characters to their components. :returns: a mapping from pre-combined characters to their components. Each key in the resulting dict is a single-character Unicode string, and each value is a list of single-character Unicode strings and their combining classes, the components of the key. For example, one of the items in the result should be:: u"\N{LATIN SMALL LETTER O WITH MACRON}": [ (u"o", 0), (u"\N{COMBINING MACRON}", 230), ] (where 0 indicates a regular base character, and 230 means the glyph is drawn above the base glyph. See https://www.unicode.org/reports/tr44/#Canonical_Combining_Class_Values for details.) This function obtains information about combining characters from Python's :mod:`unicodedata` standard library module. It also properly handles "soft-dotted" characters "i" and "j" where pre-combined glyphs should be built from the dotless versions of those characters. """ res = {} for codepoint in range(0, sys.maxunicode + 1): curr_char = chr(codepoint) hex_components = unicodedata.decomposition(curr_char).split() if hex_components == []: # No decomposition at all, who cares? continue # If this combining-char sequence has a special type... if hex_components[0].startswith("<"): composition_type = hex_components[0] # ...is it a type we like? if composition_type in USEFUL_COMPOSITION_TYPES: # Strip the type, use the rest of the sequence hex_components = hex_components[1:] else: # This sequence is no good to us, let's move on. continue # Convert ['aaaa', 'bbbb'] to [u'\uaaaa', u'\ubbbb']. components = [chr(int(cp, 16)) for cp in hex_components] # Handle soft-dotted characters. if components[0] in SOFT_DOTTED_CHARACTERS and len(components) > 1: above_components = [ c for c in components[1:] if unicodedata.combining(c) in ABOVE_COMBINING_CLASSES ] # If there are any above components... if len(above_components) > 0: # ...replace the base character with its undotted equivalent. components[0] = SOFT_DOTTED_CHARACTERS[components[0]] # Look up the combining classes, too res[curr_char] = [ (char, unicodedata.combining(char)) for char in components ] return res
def _merge_glyph_beside( _: model.Font, base: model.Glyph, other: model.Glyph ) -> None: """ Draw other_glyph beside the current glyph. """ base.merge_glyph(other, base.advance, 0) base.advance += other.advance def _merge_glyph_above( font: model.Font, base: model.Glyph, other: model.Glyph ) -> None: """ Draw other_glyph centred above the current glyph. """ y_offset = 0 x_offset = 0 cap_height = font.get(b"CAP_HEIGHT") if isinstance(cap_height, int) and base.bbH > 0: # If the font has a CAP_HEIGHT, # we assume combining characters are drawn to appear above it, # so we can adjust the height to match this specific glyph. y_offset = base.get_ascent() - cap_height # Otherwise, we assume the combining character must be drawn # at the original position onto every character. if base.bbW > 0: x_offset = int(float(base.advance) / 2 - float(other.advance) / 2) base.merge_glyph(other, x_offset, y_offset) def _merge_glyph_below( _: model.Font, base: model.Glyph, other: model.Glyph ) -> None: """ Draw other_glyph centred below the current glyph. """ y_offset = -base.get_descent() x_offset = 0 if base.bbW > 0: x_offset = int(float(base.advance) / 2 - float(other.advance) / 2) base.merge_glyph(other, x_offset, y_offset) # Combining glyphs can be drawn in different places on the base glyph; the # combining class determines exactly where. SUPPORTED_COMBINING_CLASSES = { CC_SPACING: _merge_glyph_beside, CC_A: _merge_glyph_above, CC_B: _merge_glyph_below, CC_B_ATTACHED: _merge_glyph_below, }
[docs] class FontFiller(object): """ Build pre-combined glyphs from available component glyphs. :param Font font: Any pre-combined glyphs will be added to this font. :param decompositions: A dict mapping pre-combined characters to their components, as returned by :func:`build_unicode_decompositions`. Call :meth:`add_decomposable_glyphs_to_font()` on an instance of this class to add as many pre-combined glyphs as possible. """ #: The font passed to the constructor font: model.Font #: The decompositions passed to the constructor decompositions: Decompositions #: After calling :meth:`add_decomposable_glyphs_to_font()`, #: this attribute will record characters #: that could be used in combining sequences, #: but were missing from the input font. #: Adding the character with the highest count to the font #: will give you the biggest increase in Unicode coverage. missing_chars: Counter[str] #: After calling :meth:`add_decomposable_glyphs_to_font()`, #: this attribute will record Unicode combining classes #: included in the `decompositions` paramater #: that `bdflib` does not yet support. #: If `bdflib` were extended to support these Unicode combining classes, #: we might be able to use them to create new glyphs. unknown_classes: Counter[int] def __init__(self, font: model.Font, decompositions: Decompositions): self.font = font self.decompositions = decompositions self.missing_chars = collections.Counter() self.unknown_classes = collections.Counter()
[docs] def add_glyph_to_font(self, char: str) -> bool: """ Add the glyph representing char to the given font, if it can be built. :param char: A single-codepoint Unicode string, whose glyph should be generated (if possible) and added to the font passed to the class constructor. :returns: ``True`` if the font now contains a glyph for that character, ``False`` otherwise. This method may return ``True`` if a glyph was generated, or if the font already contained the required glyph. This method may return ``False`` if: * the decompositions passed to the class constructor do not include any components for ``char`` * the font passed to the class constructor is missing glyphs for one or more of ``char``'s components, and they could not be generated * one of ``char``'s components uses a combining class this code doesn't understand """ if ord(char) in self.font: # It's already there! return True if char not in self.decompositions: # We don't know how to build it. return False # Make sure we have all the components # before we try to produce the combined glyph. components = self.decompositions[char] for component_char, combining_class in components: if combining_class not in SUPPORTED_COMBINING_CLASSES: # We don't know how to combine this with other characters. self.unknown_classes[combining_class] += 1 return False if not self.add_glyph_to_font(component_char): # We don't know how to build one of the required components. self.missing_chars[component_char] += 1 return False # Now we have all the components, let's put them together! glyph = self.font.new_glyph_from_data( b"char%d" % ord(char), codepoint=ord(char) ) # Draw on the base char. base_char = components[0][0] base_glyph = self.font[ord(base_char)] glyph.merge_glyph(base_glyph, 0, 0) glyph.advance = base_glyph.advance for component_char, combining_class in components[1:]: other_glyph = self.font[ord(component_char)] merger = SUPPORTED_COMBINING_CLASSES[combining_class] merger(self.font, glyph, other_glyph) return True
[docs] def add_decomposable_glyphs_to_font(self) -> None: """ Adds all the glyphs that can be built to the given font. This calls :meth:`add_glyph_to_font` for each key in the decompositions passed to the class constructor. """ for char in self.decompositions: self.add_glyph_to_font(char)